1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
#include<iostream>
#include<algorithm>
#include<queue>
using namespace std;
struct EDGE{
int to, next, w;
}edge[1001];
int head[1001], cnt = 0;
void addedge(int from, int to, int w)
{
edge[ ++cnt]. to = to;
edge[cnt]. next = head[from];
edge[cnt]. w = w;
head[from] = cnt;
}
int visited[1001], in[1001], c[1001];
bool out[1001];
int main()
{
int n, m;
queue <int> q;
cin >> n >> m;
for(int i = 1;i <= n;i++)
{
int u;
visited[i] = out[i] = 0;
cin >> c[i] >> u;
if(c[i] > 0)
{
q.push(i);
visited[i] = 1;
}
else
c[i] -= u;
}
for(int i = 1;i <= m;i++)
{
int from, to, w;
cin >> from >> to >> w;
addedge(from, to, w);
out[from] = 1;
}
while(!q.empty())
{
int k = q.front();
q.pop();
if(c[k] <= 0) // can output
continue;
for(int i = head[k];i != 0;i = edge[i]. next)
{
int to = edge[i]. to;
c[to] += edge[i]. w * c[k];
if(!visited[to])
{
q.push(to);
visited[to] = 1;
}
}
}
bool yay = 0;
for(int i = 1;i <= n;i++)
{
if(!out[i] && c[i] > 0) // out layer and excited
{
cout << i << " " << c[i] << endl;
yay = 1;
}
}
if(yay == 0)
{
cout << "NULL" << endl;
}
return 0;
}
|